OTS Video overlay - Error!!

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Funny, I performed as a DJ for 21 years also! But then again, I wasn't providing you DJ experience now was I?
My clients considered me very professional! I don't need to prove myself to you. I've made a life doing what I enjoyed. Entertaining with cool tech toys that I understand, for over 21 years.

Trying to twist things around isn't helping your cred any.

If you actually had a valid complaint, we wouldn't be arguing.
TBO, I do agree with you on the issue that it takes too long to get an update. Fair?

I even worked the bar scene for 5 years during my stint as a so called DJ. Sure, Not a club, but that does not negate my DJ title.

Let's not even go there that that isn't a real DJ.... Look up the definition of DJ. It does not state a real DJ is a club or turntable DJ...
http://en.wikipedia.org/wiki/DJ

Again, if there were any real issues, there would be many more posts, all over the internet, supporting your claims. There are only a handful of bitter users like yourself spattered worldwide. None of them making your claims of latency issues that I am aware of.

Go ahead! Try and discredit me further! You came out swinging first. attempting to discredit me, for what reason? Go ahead and end it. I'm trying to provide you assistance, and you don't want it, (as expected). You look like the fool! I'm done here, you can have the last word. You don't deserve my assistance. Not sure how you can consider yourself professional being so closed minded and unapproachable.
 
FTR, I own a single copy of Vista. I never used it for DJing. I own 2 copies of Windows 7. Never used it at an event either, athough I am considering it. Always used XP as the proven software to use.

Nothing agains Vista personally, and I love 7, but the UAC makes running Ots less than desirable without the ability to whitelist apps, preventing constant UAC prompts unless completely disabled.

Ots in itself works great on 7 with the UAC set at it's weakest, but my Lighting control is useless on 64 bit Windows, and the primary reason I don't use it (win 7) live. I refuse to use 32bit windows on a 64 bit capable system with 6G of memory for video production.
 
Some clarifications

Dear Bob Moffett (Proformance),

Thanks for your honest posts and various comments. We're sorry that you've experienced problems with the video output on your hardware.

As the lead software architect behind OtsAV and the founder of the company I'd like to respond to some of your wider claims.

You're certainly entitled to your opinion on these issues, just as anyone. I'm also entitled to mine, and with some of the points you have raised it comes down to more than opinion and is in fact measurable with hard facts. I will try to shed some light on each of the areas.

It is not my intention to change your mind on any particular area - your view is your view and that's fine. However I do wish to introduce some balance into the discussion and at least put forward an official Ots position, whether you or anyone else reading this chooses to accept it or not.

I most likely will not comment again after this post.

First, on the issue of the overlay/video output, what Jeff and Rick have said is correct. OtsAV does not interface directly with end-hardware, but instead talks to hardware via Windows APIs. This is in fact the normal approach and attempting to bypass the Microsoft APIs is fraught with danger. So in this respect, Ots is no different to other standard Windows applications out there.

Your comments about XP and Vista/7 are simply not correct. Since Ots uses standard Windows APIs, it makes no distinction between XP and Vista/7, except where APIs and/or capabilities have changed between those versions due to Microsoft developments (ie. just like any other Windows app out there). All of our development and testing is done on Windows 7 machines and this has been the case for well over a year now (probably more like two, starting with the Win 7 beta released in 2009). In fact, it's getting harder to find an XP box in our labs now. Of course we have them for various servers and systems, and still use them for QA, testing, etc. since it's still an Ots-supported OS, but your assertion that our software is designed around XP is just not true. In fact, it would ease a lot of headaches for us if we could guarantee that all customers would just use Win 7 from this point on and we could drop all legacy support for XP, but the market is not quite ready for that just yet.

As far as why a particular video card you used worked or worked better with XP drivers even though it was a Vista/7 system, well, you'd have to cast your attention to the manufacturer and the drivers. The way Ots talks to a video card is *exactly* the same, whether the system is XP or Vista/7. Manufacturers regularly make decisions like this and there's usually nothing an application can do about it. For example, I have an audio card in one of my systems which won't support ASIO under Windows 7 (using the manufacturer's official Win 7 drivers) but by installing older drivers it is possible to get it working. Why is this the case? Who knows? You'd have to ask the manufacturer. Creating drivers and getting official Microsoft accreditation for them (so they can be digitally signed) is not a trivial or inexpensive undertaking. Also, Microsoft chose to change a lot of things under the hood with Vista in both audio and video areas, which radically changed the respective driver models. It could be that for legal reasons (since Vista and above offers a protected audio/video path) the manufacturer chose to drop ASIO support because it was going to cost more to make it compliant with that, I don't know. The point is, these decisions are outside the scope of what an application can deal with. I can't magically make OtsAV talk via ASIO on this particular card just because I want to. Neither does this reality make OtsAV XP-centric.

While I haven't personally seen any need (ever) to install an XP driver on a video card to get it to work with hardware overlays, it wouldn't surprise me that this could be the case in some isolated instances. Microsoft have been gradually pushing away from overlays beginning with Vista since some aspects of overlay usage conflict with their Aero technology (that's why the Aero desktop is automatically disabled when the overlay is used in OtsAV, as the two can not co-exist - and no, it's not Ots that explicitly disables Aero, it's Windows). This is a shame, as the video hardware overlay is still by far the most efficient manner in order to get a full-screen raster onto a video head on most systems. To test this out for yourself, download the free VLC player and compare video smoothness and CPU usage while playing full-screen videos using the overlay and other methods (VLC lets you change in its settings dialog). I last conducted this test a few months ago on a Core i7 (heaps of grunt) and was surprised that even on this machine the hardware overlay was noticeably better and used substantially less CPU. Yes, this was a Win 7 box.

So what's the point here? Well, for one thing, Ots Labs is not trying to be sexy by always using the latest Microsoft new-fangled fad API, but rather we want stability, reliability, and usability. We want results and we get them. Of course if Microsoft ever phase out overlay usage altogether (and this certainly is not impossible, even if unlikely with the next Windows) then Ots will have to start using the newer API (already on Vista/7 and above there is a new Microsoft-recommended manner for delivering video output, the only problem is it has problems and doesn't perform as well as the traditional overlay!). But by the time the overlay is completely removed from Windows (if this actually occurs) then no doubt the alternative method would be more mature and Ots would be able to get the desired level of performance out of it. We'll cross this bridge when it becomes an issue. Right now it's not.

As you can imagine with our large customer base we receive LOTS of emails every day for various support issues, and hardware overlays not working on Vista/7 is not one of them! If there was even a hint of a problem (say, if even 1% of customers were experiencing this problem) then we would certainly look into it further. But that just hasn't been the case. The fact that you've raised it is even enough that we'll look into it again to some level, but at this point you are the only one who claims to have a problem that wasn't resolved with a simple driver update or by using a supported card. As others have said, we generally don't recommend on-board Intel graphics because as many have commented, they're just not that great for anything even slightly advanced. That said, even this was more the case around 2006/2007 and is not as true today as it used to be. More recent Intel graphics chipsets support hardware overlays perfectly. I haven't seen a recent laptop with Intel graphics that didn't work perfectly with OtsAV, though we still don't recommend them due to known earlier issues (and hence I'm not in a position to unequivocally state that all modern Intel graphics work fine - though I suspect they (mostly) do).

One thing you have to remember is the significance of drivers. I know I touched on it above, but consider this: the larger video card manufacturers like AMD (formerly ATI) and nVidia put out new driver packages almost monthly. Take a look at the bug list (I have, many times) and you'll see the kind of issues they're dealing with. Often it's a bug that affects just a specific game (or app) and this is the case even though the game is talking through the Windows APIs. You can't say "Oh, but game x works fine with the same card, so therefore game y must be faulty". No, these are cases where the video card driver is at fault and this has (eventually) been recognised by the manufacturer because it didn't support a particular capability properly or without error, and it just happened that other games/apps weren't trying to make use of that capability in exactly the same way even though it's entirely valid to do so. Video and video card drivers are extremely complex beasts. Even just throwing full-screen video out onto the screen (which you may intuitively reason is not as complicated as a modern 3D-game) is highly complicated in so much as that there are endless combinations in how to achieve it and the results will vary widely based on the chosen approach. Timing, colourspace, pixel-format, refresh rate mechanism, which underlying video technology API to use, whether to be low or higher level are all some of the design decisions that have to be made - and they all potentially affect the end user experience, quality, etc.

The reason OtsAV is chosen by solution providers and used in literally thousands of venues around the world to provide in-store music and deliver bar/pub music videos, etc, is precisely *because* of how stable it is, how reliably it works, the consistent output, the quality of the mixing, etc. These particular installations (which are just a fraction of our total customer base), are almost always automated environments, and so a single error, problem or failure would almost always result in a customer service call to the solution provider company and cost them money to resolve. They choose Ots because on top of the high quality, mixing, features, etc, they get the stability they need in order to remain in business and not blow it all on road visits or lengthy phone calls to solve problems. Think about it: if they could just use Winamp or some other free player instead, they would. Based on your comments alone, and obviously flawed perception of Ots, one would wonder how this is possible at all! But this is the *business decision* these providers make, and we're talking thousands of installations, so any little saving or problem here or there gets multiplied out to a significant gain/loss.

Some other comments that need correcting:

The IntelliFade (also known as ACI) mixing that all Ots Labs products have featured since 1999 has not changed since 1999! Your notion that it was downgraded or made worse when Automated Beat Mixing was introduced in 2006 is just not correct. The code that performs IntelliFade mixing is identical. It's actually the same algorithm that was first developed in 1997 and then brought to market in 1999 in OtsJuke DJ. You can prove this by running an older version and playing some songs and recording the output. Try the same sequence in a current version and you'll get an *identical* output (all other settings, levels, etc, being equal). When I say identical, I mean literally identical (not a single sample different). So how you get from this that the mixing was made worse after ABM was released is beyond us. In fact, still today, aside from stability the biggest advantage and selling point we hear about Ots is the mixing. Customers tell us every day! So while you're certainly entitled to your opinion on the mixing in general, your notion that it changed in 2006 is just flat out wrong, and provably so. And your opinion on whether it's better or worse than competitors is, well... interesting, since it flies in the face of what we hear every day. If what you say about Ots (in respect of the competition) is true, we wouldn't be continuing to grow every year (including this current year) in absolute sales numbers. And unlike some other companies, we haven't had to drop our prices or even make our flagship product free. In fact, we recently increased some of our prices slightly due to the extremely weak US dollar.

ABM is used extensively by many DJs, radio stations and solution providers, including with some large market-leading music libraries out there (ie. they encode every dance/etc song in their library using the Ots ABM system - which they obviously wouldn't waste time doing if it wasn't worthwhile). I'll freely admit that we have further enhancements we are bringing to the ABM system, but this could be said about most aspects of our software. We are always looking to improve things, except in the few areas where it's really clear nothing much more can be done. But I have to say, if you don't find the ABM usable, then either you're not playing the kind of music that it lends itself to (music that club DJs would typically mix) or you're not using it right. It does take some effort to set up and it's therefore not for everyone. But it's an additional tool like many things, that if you invest some time and effort into, you can be repaid many times over with awesome results and/or time and effort savings.

I won't delve deeply into your latency claim here, as this post is already getting quite long, suffice to say that this too is nothing that is seen on a healthy system. Controller latency is mainly a function of the USB subsystem within Windows, and of course the respective responsiveness of both the controller and the host app. OtsAV does everything it can to be as responsive as possible and our tests and customer usage reflects this. For a technical example (will probably only be interesting to any developers reading this), some apps route all controller messages through their app's main Windows GUI thread. This has the potential to be a bottleneck and introduce additional delays, and Ots definitely does *not* do this.

I'll readily agree that OtsAV lags behind some other players in respect to the presence of certain features, but then again, this is all a matter of what a customer requires. For some, sure, it may be eg. time-coded vinyl (something which Ots may support one day, but is not a high priority) while for others it may be automation, mixing, audio and video quality, stability, our ABM approach, dynamics processing, whatever. We live in a world where the customer has numerous choices and this is a great thing! We don't pretend to be everyone's cup of tea, but as long as we're growing, receiving overwhelmingly positive feedback (and hence meeting the many and varied needs of our customers as best as possible) and most importantly of all, staying true to ourselves and our vision of the ultimate playout solution, then we feel we're on the right track. We have some very exciting things on track for this year and next, some related to OtsAV, some outside of it. We have never been a company that aspires to have every feature under the sun at any cost and that philosopy has not and will not change. We personally feel it's too distracting. We'd rather do what we do do very well, and leave other things either a/ until we are ready to do them and know we can do them well, or b/ for others to do if those features do not fit into the core Ots design philosophies. We won't apologise for this. We feel strongly after 15 years in this market that we are doing many things right. Each individual is free to choose whichever companies/philosophies suit them best and make their purchasing decisions accordingly, and we're cool with that. Some people hate Apple like it's a disease on the world. Some love them more than their closest friend. Does Apple really care?

Finally, on the point of features announced more than a decade ago for the 2.0 release, here's the status: Ots fully intends to, and will, release those features as stated. As to why it's taken so long, you have to realise a few things about the world: It's changed a lot since 1999. People have different expectations than they did back in 1999 and use their playout software in ways not even dreamed of then. Ots can only do so much. We choose to please the majority of customers the majority of the time. Naturally there will always be people who would prefer a different decision were made, but this is always the case in life with any group or organisation. Of course if we'd focussed 100% on just the features specified at that time, they'd have been completed many many years ago, and the fact that they haven't (all) been, is an easy thing to pick at if you're being picky or looking for a cheap shot. But we'll wear that, because the reality is we hear feedback every day from our customer base and this carries a lot more pertinent information than just a single thread here or there in a forum like this. Yes, there's a few remaining features required until we reach the official 2.0 status, but of more relevance, there's a wealth of very substantial features (full video, MIDI, the whole Ots media library system, OMQL, etc) that were never "promised" as such, but which hold far more value to (most) customers than the at-that-time listed planned features. If it weren't so, we wouldn't have gone about things or prioritised in the way we have. Why would we sabbotage ourselves?

Of course we'd love to have the other features completed (and it's likely we will, not *too* far from now), but the reality is, had we put out a 2.0 say, a few years ago, most people would think "so what". Times had changed and people were looking for video, hardware controller support, etc, etc. Only a small fraction of people care about "time-coded lyrics" for example. I'm not saying that the remaining 2.0 features do not hold merit, some do more than others, but the fact of life and business remains that you have to make choices. Things change. We won't back away from our earlier assertions and we *will* deliver because it's the *right* thing to do, but the overwhelming feedback we receive is that the vast majority of people don't care less about (most of) those remaining features and we've prioritised our decisions and product development in order to deliver the maximum value to the maximum number of valued customers. And look on the bright side: Everyone who bought one of those "free upgrades to 2.0" licenses back in the early days has not had to pay a single cent for an upgrade since that time (and there's been over 40 upgrades). Not too many companies allows free upgrades to span such a lengthy time. Those people know they've done well. We know, because many of them tell us. Many paid just $59 or close to that amount and they're still receiving upgrades and latest versions with substantial new functionality (costing Ots Labs millions to develop) over 10 years later. Come on, who's going to complain about that? Which is why we don't hear people claiming that they didn't get value for money (even among those who are waiting on a particular feature). And anyway, the next release is going to be very exciting and will remove at least another point from the 2.0 features list ;)

Thanks again for your comments Bob. I realise you hold some strong views and it's good that you've chosen to share them as it provides a timely opportunity for us to point out a few things. No hard feelings and if you are not impressed with the next release and/or we can't help you solve the video output issue, then we sincerely wish you all the best in your future endeavours and with whatever tool you choose to go with. Thanks for your business thus far.

Best regards,

Adam Ots
Ots Corporation
Ots Labs

P.S. In light of your comments about Ots support I've reviewed the correspondence you've had with our technical support department and haven't seen anything out of line, although I did notice a lot of hostilities coming from you. If you feel you haven't been treated appropriately please explain why and how this is the case and we'll try to resolve the issue. Unfortunately, if you're looking for an easy answer that can make your card work, this may simply not be possible. I realise that is obviously frustrating, but there will be a logical answer which you may or may not wish to pursue (could be a driver problem or straight out card incompatibility on that hardware - would be rare for ATI, but on PCs anything is possible! - could be some other conflicting software you're running as part of your standard setup, or any number of things really). Anyway, it's certainly not normal or typical, and if you wish to go further we will continue to try and help you further - but you have to accept that it may involve a different video card or trying a different driver, etc, and it would be helpful if you try to stick to the core issue rather than directing "unnecessary" comments at our support staff. Thanks.
 
Here'e the simplicity of it.

I wasted my time on an automation product that isn't well supported, can't do what even the cheapest video DJ programs can do.

I paid for an upgrade, where is it?

While waiting for this "upgrade" my oldest child has completed high shcool and is half-way through college. My youngest was conceived, born, and has now finsihed the 1st grade. If you wait another year or two I'm sure one of my kids could write the damn code for you.

If you're product is so wonderful and there's no risk of others following suit - why not send me a full refund?

I'll keep checking my mailbox. As an OTs user I'm accustomed to waiting for things that never happen.
 
What a piece of work!
Bitter to the very end!
IMO, if you've been using it since 2006 or before, you've gotten your value out of it, and don't deserve a refund. But that's just my opinion.

I do hope you can enjoy life with your attitude hanging over you as it does.

See Ya!

Adam, what a suprise! Great attempt!
 
In among the marketing hype is one glaring point: OtsAV does not use the video method currently recommedned by Microsoft.

That pretty much sets the stage for technical problems and the need for driver rollbacks right there.
 
As well as "This is a shame, as the video hardware overlay is still by far the most efficient manner in order to get a full-screen raster onto a video head on most systems."
 
What a piece of work!
Bitter to the very end!
IMO, if you've been using it since 2006 or before, you've gotten your value out of it, and don't deserve a refund. But that's just my opinion.

There is no defense for the fact that purchasers were duped by the Ots ugrade incentive. If they were a U.S. company they would already have been fined by the FTC. So no, Jeff under existing U.S. trade law I did not get my "money's worth" regardless of how long I've owned it, and regardless of whether it works or not.

The upgrade is not really the issue - rather, it's a perfect example of Ots preference for empty words over meaningful action.

What deserves my hostility is the fact that technical issues are met by Ots with marketing hype instead of solutions or answers.

Prove me wrong Adam - send me a check.
 
There is no defense for the fact that purchasers were duped by the Ots ugrade incentive. If they were a U.S. company they would already have been fined by the FTC. So no, Jeff under existing U.S. trade law I did not get my "money's worth" regardless of how long I've owned it, and regardless of whether it works or not.

The upgrade is not really the issue - rather, it's a perfect example of Ots preference for empty words over meaningful action.

What deserves my hostility is the fact that technical issues are met by Ots with marketing hype instead of solutions or answers.

Prove me wrong Adam - send me a check.

Put it on the market! You're not stuck with it like you are with other software like VDJ as an example. Their terms of service says you can't sell it off. Ots supports selling it to someone else with a simple transaction fee to process it.

Again, only trying to help!
 
Put it on the market! You're not stuck with it like you are with other software like VDJ as an example. Their terms of service says you can't sell it off. Ots supports selling it to someone else with a simple transaction fee to process it.

Again, only trying to help!

Dumping a problem product onto another unwitting victim is not my style.

Let Adam be the first to buy it.
 
OTS_Adam...

I applaud your defense of OTSAV. This thread was getting out-of-hand. I'm an old dog who has OTSDJ and use it in my DJ business. However, I haven't grasped the "studio" application for beatmixing and creating my own mix. I'd be interested in hearing more about the "how to" if there is a forum that provides tutoring. If you or one of your staff could PM me with info, I'd be grateful.

Since I don't use the video features, much of the "banter" was over my head, but I'm glad OTS was "listening" and came forward to set the record straight.

Thank you. It isn't often that the "developer"/"Owner" comes forward to defend or set the record straight...well, except for our own "Rocket scientist." LOL :)
 
OTS_Adam...

I applaud your defense of OTSAV. This thread was getting out-of-hand. I'm an old dog who has OTSDJ and use it in my DJ business. However, I haven't grasped the "studio" application for beatmixing and creating my own mix. I'd be interested in hearing more about the "how to" if there is a forum that provides tutoring. If you or one of your staff could PM me with info, I'd be grateful.

Since I don't use the video features, much of the "banter" was over my head, but I'm glad OTS was "listening" and came forward to set the record straight.

Thank you. It isn't often that the "developer"/"Owner" comes forward to defend or set the record straight...well, except for our own "Rocket scientist." LOL :)

Hi DJ Art,

Thanks for your kind comments.

The best way to learn how to use the unique and powerful automated beat mixing technology is to follow some of the examples in the special tutorial here:

http://docs.otslabs.com/OtsAV/tut-abm/

Once you have a couple of Ots files working you will quickly master the basics and see the advantages of this "set once, mix any combination" system that gives great return on initial time investment.

There are quite a few very experienced Ots users who have set up thousands of their songs with optimized beat chunks and I'm sure would be happy to assist beyond the tutorial if needed. You'll find many posts already on the subject on Jeff's Ots Peer Support Forum.

I hope this helps. ;)

Ots_Steve
 
Extremely happy ots customer 8+years

While I love new features as much as anybody, I love that I can count on my software at weddings. No crashes on 5+ computers over 8 years. 2 other software packages with "cool features" I bought and tried crashed early on and never got used at a wedding.
 
Extremely happy ots customer 8+years

While I love new features as much as anybody, I love that I can count on my software at weddings. No crashes on 5+ computers over 8 years. 2 other software packages with "cool features" I bought and tried crashed early on and never got used at a wedding.


No mention of doing video?
No mention of needing to actually mix?
It what way are you asking Ots to do anything that iTunes couldn't already do 10 years ago?

I've tried over a half dozen softwares now and none have had the issues that Ots does, even on older machines. Contrary to Ots claims - other software accessing the video overlay does so without issue even on the infamous Intel chip sets. Ots has already admitted to using a video process not recommended by Microsoft, and that alone explains why it is so fickle where other products have no such problems.

Ots has never been reliable enough for me to run without an immediately switchable 2nd source, and can not be relied upon at all for critical video. It's auto-DJ mode is consistenly late; it makes me cringe on every audio segue. Play it side by side with a pre-ABM version of the program and it's obvious that they f---'d up the one thing they once had going for them.

What consistently comes from Ots is a litinay of excuses and blame for everything and everyone else - manufacturers, Microsoft, drivers, and the users, along with incessant delays and functional obsolescence. What consistently comes from other software producers is a workling solution in a timely manner.

Not to personalize it Scott but, rather as an honest assessment; everyone who has chimed into to defend Ots appears to have a limited set of DJ requirements (mostly sequential auto music playback only) which itself is 10 or more years behind the state of the art.

My point is that from my perspective the purchase of Ots was a huge mistake then, and would be an even bigger mistake for anyone purchasing now. I'm also designing a hardware/software solution to pitch a multi-op refitting from CD with 10 units. Ots won't even make the list of considerations because it's features and compatibility are woefully out of date.
 
Funny, I used to say the same things about VDJ. I actually accept VDJ now, for what it is. It's come a long way since I first owned it.

I find you however, to be very unprofessional, coming here and attacking happy users directly (Scott and I), trying to discredit us, and the software we choose happily to use.

You should have sold your licenses long ago if you weren't happy with it. Instead you cry about it like there is no possible solution, ignoring any attempts to assist you, and trashing me unforgivably while I continued to try.

You say you won't sell it to anyone because you wouldn't wish it on an unsuspecting soul, yet, I know for a fact, that there are existing users looking for additional licenses, that would be willing to take it off your hands. You're to ignorant to even give in, and would rather run your mouth, ignoring information presented you by both biased, and unbiased/non owner members in this thread.

The truth of the matter is that No one software is perfect. They all have flaws, and bugs. Some unrealized. Even Ots! You are the only member anywhere, that I've heard of complaining of the issues YOU have. That makes me believe it's YOUR setup/configuration. Every configuration IS different. They will run differently.

You've only tried 1/2 dozen? Is that really enough? Keep going! I tried at least a couple dozen when I started looking. Ots didn't even compare feature wise to my first choices of PCDJ, and DJPower. I owned PCDJ for 6 months, before pitching it for Ots, simply because it was the only stable software I could find for 6-7 systems I put them on. I still download new versions of software occassionaly and try them out. I still crash many of them, and this is like 30 systems later. (All personally hand assembled, and configured.)

You spend way to much time regreting YOUR mistakes from the past. Get over it and move forward.
 
I still hold license to OtsAV although no longer use it my only complaint was in order to utilize the auto beatmixing features you had to convert from mp3 to the proprietary ots format.... then if you didn't maintain your mp3 library converting back strips even the most basic of tags...

Other than that I have no complaint on how it operated.
 
Let's make a long story short play nice boys.....

If I was building a software for DJs I would make it operate on the cheapest PCs first then put it with good hardware Think about it you are selling it to DJs ;)
 
Ots has already admitted to using a video process not recommended by Microsoft, and that alone explains why it is so fickle where other products have no such problems.

Hi Proformance,

You have taken the words of what Ots_Adam actually said totally out of context in his post above. I suggest you go back and re-read the context. The way OtsAV works now is actually using the most common way and is supported fine on Windows 7 by almost all system configurations and hardware (except apparently your particular one which will highly likely be fixed by a driver update AMD/ATI put out).

There are thousands upon thousands of applications which utilize video overlays, and have been doing so for years, and as Ots_Adam pointed out, it is a much more tried and true method which partially helps give the excellent stable and smooth video OtsAV users choose OtsAV for.

Just because Microsoft start introducing a new method doesn't mean they suggest not using the existing method or that it is bad. When Microsoft introduced WMA files, they recommended people use them too, but with so many people using MP3s, of course MP3 is still the most widely used format and Microsoft support it too. Video overlays are likewise too widely used to be phased out at this time and are very efficient with how they work, and that is why they are still supported by Microsoft and all the major video card manufacturers.

You seem bent on projecting that your specific system incompatibility issue must mean OtsAV doesn't work with the majority of hardware out there, but that logic doesn't flow and it just isn't the case. If it was the case, we wouldn't be selling so many licenses and we'd be getting snowed under with complaints.

We would be interested to know what the particular reason is your specific video card chipset/driver combination is failing to launch the overlay. The answer to that may only be known by ATI/AMD themselves, if it is due to a driver glitch. We'd suspect there is a good chance it is rectified in the next ATI/AMD driver release.

For your information, I'm using an ATI Radeon HD 5570 on a desktop Windows 7 64-bit PC, with the very latest drivers installed and the overlay works great on either head. This concurs with experiences from many of our clients, as you could get a sample of by doing a poll on the Ots forum.

So the issue would seem very specific to either your chipset, your local configuration, or system component combination.

Hopefully a driver update comes out soon which you can try.

Ots_Steve
 
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