Keep in mind too, that I personally own the DJ Scans. The university is renting them from me, and that this was only a test for the first year. Any purchase will have to come out of my pockets, as did this last install.
The cyberlights are rather dim too - which is odd if you ask me, but it may be due to several factors, such as whatever type of lamp they are running, to how much light is present during the time they are being used, etc....
At any rate, it's the kind of deal that works for me......at least for now.
I guess I'll find out at the end of the season how they feel about things and if the university wishes to employ them again.
Yeah, if they are leasing them from you to "try them out" then I suppose it is one way to go. But personally I could have recommended that they go to an arena that employs moving lights and see how they are used and if they would like to use them and then go from there. But it works for you in this case because you can add them to your inventory after they are done if they want to upgrade or something later.
As for the Cyberlights, they are not dim. Even if their lenses and mirrors were completely crusted over (a possibility) they should still blow the DJ Scans out of the water (unless their lamps are almost dead, or as you said they are being used with the house lights at full). The other problem could be if the throws are too short (Cybers are meant for a throw of 80'-100' but that should not be a problem even in a 14000 seat arena), but I doubt that is a problem. I am wondering why they didn't use the Cybers for player intros? They are magnificent units.
Again, congrats.
Mike