ADJ Inno Pocket Spot Question

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NickC

DJ Extraordinaire
Aug 28, 2013
387
519
Bardstown, KY
www.selectsoundky.com
I like these moving heads. I would really like to get two of them to work in Master/Slave mode, but still be controlled by DMX. Anyone know if this is possible?

Ideally, the two heads would mirror each other, like when the slave unit is set to SL2 in the auto programs. I just want to set Sound active for fast songs and then be able to trace a slow arc for slow songs. I worked on it about two hours Saturday with no luck. Hoping someone knows something I don't know.

Thanks,

Nick
 
I think most fixtures are either dmx OR master / slave sound mode, you can't be both at the same time. That said, dmx controllers have sound enabled features.
 
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I think you can do the sound active via DMX .. I don't think you can do the Master/Slave via DMX .. I think that is a separate function.
 
I think you can do the sound active via DMX .. I don't think you can do the Master/Slave via DMX .. I think that is a separate function.

Can't you do sound active if the DMX controller has a sound active mode and a mic on it? I'm not a DMX expert by any stretch of the imagination but I thought some DMX controllers had that feature?
 
There is a sound active mode that you can turn on or off via DMX, but you cannot master/slave and have DMX control at the same time. The Colorstrip is the only fixture I've personally seen that on--it has DMX in, DMX out and slave out.

You could engage pan and/or tilt inversion on the second mover and then put them in sound active mode--they'd initially be in sync but over time they would creep out of sync.

Sound active modes are internal and use the fixtures' own microphone, you can't slave them off of your DMX controller's mic.

Since you're using a controller you are expected to make a program for them and let the controller's mic trigger that off of sound (or tap sync, or use the speed slider).
 
Can't you do sound active if the DMX controller has a sound active mode and a mic on it? I'm not a DMX expert by any stretch of the imagination but I thought some DMX controllers had that feature?
Usually, if the fixture can be set to sound active via DMX, it will still use the built-in mic on the fixture .. each using their own.
 
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Having owned these fixtures you can't do what the OP wants to do. When you set S2L mode via DMX they will operate independently and not in a master/slave style.

You may want to look at ADJ MyDMX for example or even Avolites Titan One as a PC-based solution. My choice would be Avolites purely because it offers advanced layering of effects whereas MyDMX doesn't. You could then set both fixtures on the same DMX channel, i.e. 1 but set the other to invert PAN, that would work and they would work in opposite to each other.
 
Can't you do sound active if the DMX controller has a sound active mode and a mic on it? I'm not a DMX expert by any stretch of the imagination but I thought some DMX controllers had that feature?

You can do sound active with the board, but even in sound active mode, it's the sound active mode of the controller and not the M/S programs.
 
Usually, if the fixture can be set to sound active via DMX, it will still use the built-in mic on the fixture .. each using their own.

If this is accurate, I have yet to see it. I'm not saying it's not possible .. just saying I have not seen it. Sound Active through a DMX controller usually uses programs on board.
 
If this is accurate, I have yet to see it. I'm not saying it's not possible .. just saying I have not seen it. Sound Active through a DMX controller usually uses programs on board.

My Revo 4, in 4 channel mode, will do sound active with channel 1 between 240-255 ... My 4Bar does sound active in 15 channel mode (my norm for it) with channel 1 set between 250 and 255 ...My UVLED BAR 16 UV fixture does sound active with channel 3 set between 248 and 255 .. and my Freedom PARs do it in 4 channel mode with channel 1 set between 230 and 255 and channel 2 set above 128 and channel 3 set between 250 and 255. I don't have a DMX fixture that doesn't have a sound active mode settable by DMX.
 
So it's using one of the control channels to turn on the fixture(s) sound active mode? I'll have to toy with this .. and maybe there's a difference between lights like the Revo and intelligent lights (scanners / movers)?

My Intimidator 600's never worked in Sound Active if they were DMX'd. I'd have to build a program and then put the board in Sound Active mode. I think my PAR's also used the on board controls .. I don't know how that part works, but I don't think they did their own thing. Each of them were always a separate color.

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Edit: Looking at the Revo4 manual, in 4 channel mode, Channel 1, 240-255 is Sound Active mode. This isn't like this for every device .. and would make each device react differently and not like M/S.

Looking up my Intimidator's 600's, channel 1, 250-255 is Sound Active mode. Again, this means that if I have 4 devices, each device would enter into its own sound active mode.

Oddly, my newer Intimidator Spot LED 150's have no Sound Active mode in DMX in 6 channel mode - but they do in 11 channel (Channel 11, 008-135 = Automatic Movements, 136-255 = Sound Active).

Thanks for prompting me to look Steve. Now I get to drag my toys out and play with them some more. :D

I still believe this will put each device in its own Sound Active mode. With the on board controller, I guess I have 2 'Sound Active' modes. :)
 
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The manual for the Intimidator 600 shows it will do sound active with channel 1 set between 250-255 (which I agree should be a consistent DMX command).
 
So it's using one of the control channels to turn on the fixture(s) sound active mode? I'll have to toy with this .. and maybe there's a difference between lights like the Revo and intelligent lights (scanners / movers)?

My Intimidator 600's never worked in Sound Active if they were DMX'd. I'd have to build a program and then put the board in Sound Active mode. I think my PAR's also used the on board controls .. I don't know how that part works, but I don't think they did their own thing. Each of them were always a separate color.

-------------------------------------------------------

Edit: Looking at the Revo4 manual, in 4 channel mode, Channel 1, 240-255 is Sound Active mode. This isn't like this for every device .. and would make each device react differently and not like M/S.

Looking up my Intimidator's 600's, channel 1, 250-255 is Sound Active mode. Again, this means that if I have 4 devices, each device would enter into its own sound active mode.

Oddly, my newer Intimidator Spot LED 150's have no Sound Active mode in DMX in 6 channel mode - but they do in 11 channel (Channel 11, 008-135 = Automatic Movements, 136-255 = Sound Active).

Thanks for prompting me to look Steve. Now I get to drag my toys out and play with them some more. :D

I still believe this will put each device in its own Sound Active mode. With the on board controller, I guess I have 2 'Sound Active' modes. :)

Yes .. it puts each in their OWN sound active and whatever program they may run.

The alternative, as mentioned above, is to go software DMX with some type of music input and an overall coordinated program. Otherwise, if one does sound active .. especially with paired devices, it's probably best to not run DMX, but use the master/slave programs built in.
 
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I do most of mine (paired or sets) in M/S using built in programs .. or standalone in Sound Active. Rarely use DMX.
 
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I do most of mine (paired or sets) in M/S. Rarely use DMX.
I have been running DMX and have some color scenes set up on the board for the PARs and 4Bar, but am thinking of going to either built-in programs or sound active until I can figure out SW DMX. With my Obey 40, I change the Revo with programs, but because it's near impossible to figure out what program is at what fader position without large cheat sheets, I tend to leave them in one or two places. I think sound active would be more interesting.
 
I appreciate all of the feedback, and I think most of it is spot on. Every fixture I have can be set to sound active mode via DMX, but each fixture can then be set to HOW reactive it is to sound by adjusting the built-in mic. Therein lies the problem. I set both pocket spots to the same address, set both sensitivities to 60, and I was expecting to get the same movement from each head. Didn't happen, probably because the electronics will not be exactly the same for each mic circuit. Oh well, I will have to make due.

Thanks again for all of the input.
 
I appreciate all of the feedback, and I think most of it is spot on. Every fixture I have can be set to sound active mode via DMX, but each fixture can then be set to HOW reactive it is to sound by adjusting the built-in mic. Therein lies the problem. I set both pocket spots to the same address, set both sensitivities to 60, and I was expecting to get the same movement from each head. Didn't happen, probably because the electronics will not be exactly the same for each mic circuit. Oh well, I will have to make due.

Thanks again for all of the input.

Similar to my EVOX speakers .. setting the controls to the same position yields 2 different volumes. One of the days :))) I'll get to test these and one thing I need to do is figure out the settings for both to be equal and mark them.